Designer and VFX Artist
Play the game here: https://carlstengard.itch.io/neo-heroes-final
Details:
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Second PSQ project
Duration: 9 Weeks
Team Size: 13
Genre: Hack and Slash
Platform: Playstation 4
Engine: Unity
Roles: Generalist Designer and VFX artist
Trailer
Neo Heroes
Neo Heroes allows up to 4 players to work together to defeat the the many henchmen of an evil sinister DJ. They will have to work together while also competing to gain as much score as possible to see who is the best.
VFX Artist
During this project I served as the only VFX artist. I used the Unity VFX graph and the Unity shader graph to create them.
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I focused on trying to make them as clear as possible for the players having a design perspective in mind while still fitting the games style.
Designer
I was not a specific designer as I had to stretch and do a lot of different tasks and assignments. I came up with the designs for the enemies and the base design for the second player class.
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I also spent time balancing and tweaking the game. At the beginning of the project I was doing level design for the game, having designed several of the rooms in the game.